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Saumit's Cloud Diary Group

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William Hall
William Hall

Create Amazing Cellular Patterns with Solid Cells Shader C4d Plugin 34l

[auto]cad2c4d : export native autocad scenes into c4d ($) camera shader : shader displaying what is seen by c4d camera. (e.g. project image from c4d camera on tv object in the same scene) (free) cinapsis : allows to find and edit any element of the scene and run commands or plugins dynamically on a specific set of items ($) endofin : post effect plugin to achieve advanced depth of field (dof) effects ($) glare : glow post effect plugin blurs bright areas to create a more natural look of renderings ($) happy little paint shader : on contact or approximation objects can leave trace on another object ($) photometric ies & ldt : true photometric light ($) reference shader : shader instancing allows to reuse shaders in different channels and materials ($) spline uv mapper : draw a spline that follows objects geometry and get proper mapping on bended / twisted objects ($) splurf : provides patch modeling in c4d with spline surfaces ($) xref shader : use a 3d scene file as a dynamic texture. (similar to camera shader) ($)

Solid Cells Shader C4d Plugin 34l

ej hassenfratz (23:47): so speaking of third party things like renderers, cinema 4d light does not allow you to install or use any plugin. so anything from grayscale gorilla, or if you've heard of x particles, which is a popular particle and dynamic system, that's becoming industry standard for a lot of cinema, 4d artists, all of those things will not be usable. no plug-ins whatsoever. so that's kind of a biggie. all right. so that covers some of the major differences between light and studio versions of cinema 4d. and like i said before, one of the most important things about the light version is that if you're wanting to learn cinema 4d, it removes any excuses of you not actually learning cinema 4d. if you have a creative cloud subscription, boom, you have a version of cinema 4d that for beginners is perfect because again, you have the full interface or most of the interface, uh, you can get used to how cinema 4d works, the workflow.


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